Hey guys! It's been a while since I've last updated this. I started getting really busy and stopped updating, after a while I just completely forgot this blog existed.
Now that I'm going to start blogging again, I'm wondering if people still play this game and want more information. I'm not sure how useful my guides will be since I've stopped playing. I'm thinking I might start playing again if people are reading this blog.
So let me know in the comments below! I might even do a "over the shoulder" kind of walk through on youtube or something.
It's been great talking to you guys again. Hope to get some feedback soon. Thanks guys!
EDIT: So I cleaned up a bunch of the spam in the comments. If your comment got deleted on accident I apologize. Feel free to comment again to see if we can answer your questions.
Spartan Wars Guide
This is a Guide to the Mobile Game "Spartan Wars"
Monday, September 14, 2015
Sunday, May 19, 2013
How to Quit Your Alliance
Go to your embassy and there is a box that has your alliance name in it as well as your alliance's message. In the upper left corner of that box there are gears which are tappable. If you tap it you'll have a 'Quit' option.
Tuesday, March 26, 2013
City layout
Here's a picture of a city layout for those who asked. With this you'll still need to buy the extra space for more cottages but it fits every core building.
Monday, March 11, 2013
Misty Cave Calculations
For some reason I've been losing troops on misty cave using my recommended power levels. I think the last update may have changed the calculations and we may need to use more troops now. Not really sure why or what the new calculations may be but I'll try my best to get them. It won't be anytime soon though so I apologize for that. I've been overwhelmed with work and school lately and it's really killing my time.
Thanks everyone for visiting my blog and thanks for all the replies and contributions. You guys really help the community with all the input and content!
Thanks everyone for visiting my blog and thanks for all the replies and contributions. You guys really help the community with all the input and content!
Saturday, February 2, 2013
News on update
The recent update implemented "Fearless Cave". It basically adds another difficulty to the Misty Cave. In order to access it you must complete all 10 levels of Misty Cave and then you can choose to do Misty Cave.
I've been working on the Misty Cave calculations. Sorry it's going so slowly guys! Unfortunately I'm limited on the number of times I can actually do the cave levels and I'm testing each cave level with each level of upgrades. The good news on that is that there will be a much more comprehensive guide because of the method I'm testing.
Anyway that's it for now. Thanks for visiting guys!
I've been working on the Misty Cave calculations. Sorry it's going so slowly guys! Unfortunately I'm limited on the number of times I can actually do the cave levels and I'm testing each cave level with each level of upgrades. The good news on that is that there will be a much more comprehensive guide because of the method I'm testing.
Anyway that's it for now. Thanks for visiting guys!
Thursday, January 31, 2013
Conquering High Level Resource Nodes
There's a technique floating around on how to get high level nodes while minimizing the cost of your losses. I haven't gotten to really test this out as much as I'd like to but it seems to work most of the time at least. What you need is a god that does a good skill that deals damage. Heaven's Lightning seems to work well as it deals damage to each enemy units. Next you need to use one of each troops type of any you can spare. This means one sword, spear, axe, archer, cav, lancer, and axerider. If you don't want to use the higher cost units then using only infantry can work but it takes more time. They shouldn't get killed though, they'll end up returning to your base.
Basically you send army which is made of one of each troop type and send your god. Your god will do damage to the enemies in the high level node and your troops get sent back because you are by far outnumbered. If you keep attacking you'll notice that the power of the resource node starts going down slowly.
What happens is that the each round has a chance for the god to appear. Sending one of each troop type allows the god more chances of appearing and dealing damage. This is because it forces the fight into more and more rounds.
Basically you send army which is made of one of each troop type and send your god. Your god will do damage to the enemies in the high level node and your troops get sent back because you are by far outnumbered. If you keep attacking you'll notice that the power of the resource node starts going down slowly.
What happens is that the each round has a chance for the god to appear. Sending one of each troop type allows the god more chances of appearing and dealing damage. This is because it forces the fight into more and more rounds.
Tuesday, January 29, 2013
Sorry!
Hey guys! Sorry for not getting to that post on how to conquer high level resource nodes yet. I'm in the middle of refining the technique and also refining the misty cave formula thanks to Anon! I'll make a post on it as soon as I can. I recently just got a new job and today was my first day so I'm hoping I'll have time on it in the upcoming couple of days.
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